A gathering place for Vindictus players of any region or server to get together and discuss the game.


    Patch Updates: Last Patch - July 26th

    Shippuu
    Shippuu
    That Guy
    Server :
    • NA East

    IGN : Shippuu
    Posts : 341
    Joined : 2015-12-17

    Patch Updates: Last Patch - July 26th Empty Patch Updates: Last Patch - July 26th

    Post by Shippuu Mon Jun 20, 2016 4:28 am

    Patches are smaller, less significant updates to the site, that don't warrant the fanfare and detail that full on updates receive. They are every bit as important though, as most patches are bug fixes. Updates bring cool features, and patches bring increased stability; both are vital.

    This thread will be my archive for all patches to Vindictus Manual, and the changes brought with each. The thread title will update each time the site receives a patch, so that you know at a glance whether or not there have been any changes.

    Latest Patch


    October 15


    Armory

    * Fixed an issue with loading profiles, where the Modifiers tab did not fully update your set ranks when you loaded a new profile. The value used in calculation was updating as intended, but the display value for the drop down list was not changing. This has now been corrected.

    Older Patches


    July 26:

    July 25:

    July 18:

    July 3:

    June 20:


    Last edited by Shippuu on Sat Oct 15, 2016 8:54 am; edited 2 times in total
    Shippuu
    Shippuu
    That Guy
    Server :
    • NA East

    IGN : Shippuu
    Posts : 341
    Joined : 2015-12-17

    Patch Updates: Last Patch - July 26th Empty Re: Patch Updates: Last Patch - July 26th

    Post by Shippuu Mon Jul 25, 2016 1:23 am

    Going to start a practice of posting here when I patch the site, to help draw attention to the patch notes.

    Fixes to Item Compare and to the Material Presets system are now live!

    To users who have profiles saved using the older "Top Grade/Max Rolls" that included ATT Limit Release:

    Please be aware that ATT Limit Release is going to cost billions, and is not realistically attainable for the average player. Also be aware that its effect *IS* being applied in Battle Info and Compare Weapons/Sets, potentially HEAVILY affecting comparison results.

    I apologize for the oversight in not originally establishing how difficult this stat is to stack, and for letting it stay in "Top Grade/Max Rolls" to begin with. Hopefully with the new Preset being titled "Super Max Rolls", it will draw attention that something is amiss with the new stats.

    If a 30/31 Keen is merely "Max", then how hard must a "Super Max" be? That is the goal of the new Preset's title.
    Shippuu
    Shippuu
    That Guy
    Server :
    • NA East

    IGN : Shippuu
    Posts : 341
    Joined : 2015-12-17

    Patch Updates: Last Patch - July 26th Empty Re: Patch Updates: Last Patch - July 26th

    Post by Shippuu Tue Jul 26, 2016 5:06 am

    Another patch up, fixing some minor issues, and also slipping in the Sacred equipment.

    Please be sure to check the previous patch note for July 25th if you missed it, it made quick a few minor adjustments and more than minor fixes.
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    Patch Updates: Last Patch - July 26th Empty Re: Patch Updates: Last Patch - July 26th

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