I was making some builds with the Armory and when going through possible infusion results this question came to mind: Has anyone got an idea of the relative odds of achieving a certain result? Or more specifically, if anyone has 'figured out' if say, getting +2 Balance is harder to get than +1 Attack Speed (which would make +1 Balance either equivalent in odds or 'easier' to get than +1 AS based on that comparison)?
Basically I'm looking ahead and trying to figure out if certain results (+2 Bal or +1 AS in my case) have significantly different odds and based on those decide how I should prioritize gear based stats. Any ideas are appreciated.
Basically I'm looking ahead and trying to figure out if certain results (+2 Bal or +1 AS in my case) have significantly different odds and based on those decide how I should prioritize gear based stats. Any ideas are appreciated.